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package risk.game.entity;

import risk.game.entity.map.Land;
import risk.game.entity.player.Player;
import risk.game.entity.unit.Miniature;


public class Card {
    private String id;
    private Land land;
    private Miniature miniature;
    private Player cardOwner;
	public String getId() {
		return id;
	}
	public void setId(String id) {
		this.id = id;
	}
	public Land getLand() {
		return land;
	}
	public void setLand(Land land) {
		this.land = land;
	}
	public Miniature getMiniature() {
		return miniature;
	}
	public void setMiniature(Miniature miniature) {
		this.miniature = miniature;
	}
	public Player getCardOwner() {
		return cardOwner;
	}
	public void setCardOwner(Player cardOwner) {
		this.cardOwner = cardOwner;
	}
    
    
}
